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 Scoped Battle Rules

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HEAVY_ARTILERY
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Posts : 461
Join date : 2010-08-23
Location : Los Angeles

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PostSubject: Scoped Battle Rules   Scoped Battle Rules Icon_minitime1Thu Sep 09, 2010 11:51 pm

Socom FTB2 Sniping Singles Rules
General Rules for SOCOM Fireteam Bravo 2:

- Owners, Managers, Administrators, and referees are all allowed to ref a war, however, please ask a referee to do so if possible.
- All matches must have notes accepted before the war starts.
-
All matches must be played in their entirety unless agreed upon by both
clan leaders with a staff member present. Teams can decide to have the
war removed or postponed.
No hacking
No Glitching
No Crossing
Breaking any one of these 3 rules guarantees your account a strike.
Cross Sniping/Non-Bolt Sniping is not allowed unless agreed by both opponents in the notes. If not set in notes, the war will be voided.
Two referees maximum in one room.

Note: We STRONGLY
recommend you war with 2 Referees at all times, to avoid possible
problems. Waring on SB without a referee is AT YOUR OWN RISK!

Call-out format is Mandatory to avoid confusion:
Call-out Rules:
Both players hide behind an object and taunt when one is ready to snipe.
When the Mercenary Referee sees both taunts, he/she shall shoot wall.
If wall doesn't blow up, he/she will taunt, signifying both opponents to start.
The referee will then suicide with a C4 explosive.
Note: You can ignore this rule if desired if you are playing with no referee present.

Pictures! (Important, please read)

- (*) Pictures (no screen shots) of clans "Running" will be accepted, but only if FINAL MAP SCORES for BOTH MAPS are submitted.
- (*) Videos will be accepted, but the outcome of submitting videos would be the match becomes void.
(videos of no-shows will not be acceptable)

Note: If you have any picture of a clan running, send it on a Support Ticket and/or find an Administrator to help you.


Match Set-up
You cannot war a sniper more than once in a 2 hour time period. All matches played within this time period will be considered void.

Single matches can be played with 1 vs 1 players per side if both players agree to not have referees.

- Single matches are 1 vs 1 players by default.
- Single matches have a minimum of 1 vs 1 players.

- Required Match Set-up:
Round Count: 11 Rounds (CANNOT BE EDITED IN NOTES)
Round Time: <= 6Minutes (CANNOT BE EDITED IN NOTES)

+ In-Between Maps (new updates, please read)

- Between maps, both teams have 5 minutes to green up or they will receive a 6-0 loss on that said map. A referee must be present or a video of the full 5 minutes must be provided.
If both teams fails to Green-Up within the 5 minutes required, it would be a DRAW.

- If one side is greened up, then the time cuts down to 2 minutes due to that when one team is ready, the other one has 2 minutes to green up.


+ Player Conduct

- Absolutely no staff abuse will be tolerated. Every referees decision is final.

- Refrain from humping/raping any opponent or referees body. (raping is prohibited)

- (*) If any team votes out a referee on their side, the team that voted the referee out will lose the map 6-0.

- Punishment for player misconduct results in the issuance of a strike.

Strikes:
1st - 50 point deduction of XP.
2nd - 200 point deduction of XP.
3rd - Account Suspension or Deletion at Owner's appraisal.


******PSP SLIM/3000 OWNERS******

-
If you are running off of a PSP Slim then you are required to wait till
everyone has spawned before you can move since the PSP Slim has a
faster loading time, they spawn faster than those who have the PSP Fat.
This is only making it fair as sometimes with the PSP Slim you can be
clear across the map before either team respawns.
PLEASE PLAY FAIR!!!
- 1st time is a warning.
- 2nd time player is disqualified from the match and must leave the room.
- 3rd time (if player comes back on diff account) player's team loses the map 6-0.

Note: Wait like 2 to 3 seconds and then move.

*If you have any Question please aim/pm one of the owners*


Scoped Battles reserves the right to edit this ladders rules at any time needed.
' rows='20' cols='80'>
The referee will then suicide with a C4 explosive.
Note: You can ignore this rule if desired if you are playing with no referee present.

Pictures! (Important, please read)

- (*) Pictures (no screen shots) of clans "Running" will be accepted, but only if FINAL MAP SCORES for BOTH MAPS are submitted.
- (*) Videos will be accepted, but the outcome of submitting videos would be the match becomes void.
(videos of no-shows will not be acceptable)

Note: If you have any picture of a clan running, send it on a Support Ticket and/or find an Administrator to help you.


Match Set-up
You cannot war a sniper more than once in a 2 hour time period. All matches played within this time period will be considered void.

Single matches can be played with 1 vs 1 players per side if both players agree to not have referees.

- Single matches are 1 vs 1 players by default.
- Single matches have a minimum of 1 vs 1 players.

- Required Match Set-up:
Round Count: 11 Rounds (CANNOT BE EDITED IN NOTES)
Round Time: <= 6Minutes (CANNOT BE EDITED IN NOTES)

+ In-Between Maps (new updates, please read)

- Between maps, both teams have 5 minutes to green up or they will receive a 6-0 loss on that said map. A referee must be present or a video of the full 5 minutes must be provided.
If both teams fails to Green-Up within the 5 minutes required, it would be a DRAW.

- If one side is greened up, then the time cuts down to 2 minutes due to that when one team is ready, the other one has 2 minutes to green up.


+ Player Conduct

- Absolutely no staff abuse will be tolerated. Every referees decision is final.

- Refrain from humping/raping any opponent or referees body. (raping is prohibited)

- (*) If any team votes out a referee on their side, the team that voted the referee out will lose the map 6-0.

- Punishment for player misconduct results in the issuance of a strike.

Strikes:

1st - 50 point deduction of XP.
2nd - 200 point deduction of XP.
3rd - Account Suspension or Deletion at Owner's appraisal.


******PSP SLIM/3000 OWNERS******

-
If you are running off of a PSP Slim then you are required to wait till
everyone has spawned before you can move since the PSP Slim has a
faster loading time, they spawn faster than those who have the PSP Fat.
This is only making it fair as sometimes with the PSP Slim you can be
clear across the map before either team respawns.
PLEASE PLAY FAIR!!!
- 1st time is a warning.
- 2nd time player is disqualified from the match and must leave the room.
- 3rd time (if player comes back on diff account) player's team loses the map 6-0.

Note: Wait like 2 to 3 seconds and then move.

*If you have any Question please aim/pm one of the owners*


Scoped Battles reserves the right to edit this ladders rules at any time needed.


SiMiLaR TO THE AWL NP.

-STUDY THESE-
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PostSubject: Re: Scoped Battle Rules   Scoped Battle Rules Icon_minitime1Sun Nov 21, 2010 9:59 am

Damn, well I can say I don't follow the rules then. Last clan war I had I raped the referee.
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johanisbeast

johanisbeast


Posts : 18
Join date : 2010-09-06
Age : 25
Location : Soddy-Dasiy

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PostSubject: Re: Scoped Battle Rules   Scoped Battle Rules Icon_minitime1Thu Dec 02, 2010 7:05 pm

73itch5lap wrote:
Damn, well I can say I don't follow the rules then. Last clan war I had I raped the referee.
lol really?
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-Legend-ODST-

-Legend-ODST-


Posts : 46
Join date : 2010-09-01
Age : 34
Location : Indiana

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PostSubject: Re: Scoped Battle Rules   Scoped Battle Rules Icon_minitime1Tue Jan 18, 2011 4:05 pm

I can follow the rules pretty well.
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HEAVY_ARTILERY
Admin
Admin
HEAVY_ARTILERY


Posts : 461
Join date : 2010-08-23
Location : Los Angeles

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PostSubject: Re: Scoped Battle Rules   Scoped Battle Rules Icon_minitime1Thu Jan 20, 2011 2:34 am

theyre the same as AWL
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PostSubject: Re: Scoped Battle Rules   Scoped Battle Rules Icon_minitime1

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